HUD Cities
Purpose
This is a rough prototype to demonstrate the game features I have written. They include the following:
- Character controller
- NPC patrol patterns
- Event system
- Dialogue system
- Quest system
- Doors/locks
- Weight-based inventory
- Character stats
- Character levels
- Stat-modifying equipment
- Debug command line
- Simple combat
- Simple enemy cone-of-vision
Controls
WASD - Movement
Mouse - Look, shoot, menu selection
E - Interact/Talk
G - Toggle Combat Mode
Tab - Character Menu
Esc - Game Menu
Grave - Debug CLI
Quests
- Hello, World! - Get out of prison.
- Fun's Over - A shopkeeper's kid has to stop playing and get their homework done.
- Quick Delivery - A shopkeeper could use a hand delivering a package to the eastern side of the town center.
- Party Time! - The sheriff has tasked you with finding any incriminating evidence that the rich folk to the northeast of the town center are involved in the town's drug problem. Get in there, use some social engineering, and figure out what's going on.
- Sneaky Time - Get a weapon blueprint from the arms facility East of the town center.
Status | Prototype |
Platforms | HTML5 |
Author | tomd1013 |
Genre | Role Playing |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.